October 4, 2014

The League of Seven - by Alan Gatz

Bringing together a band of teenage oddballs in a futuristic/old-fashioned America, this steampunk story will capture your imagination and leave you cheering!  The heroes are flawed but worth cheering for, the villains both oddly familiar and ridiculously unimaginable.

Like all steampunk stories, this one relies on lots of futuristic 18th-century technology, such as brass laser guns, airships, submarines, and robot babysitters.  When Archie finds out that his parents have been brainwashed by giant insects, he must set out across the country to Old Florida to rescue them.  Falling in with two mysterious but distinctly talented new friends, it is up to the three to stop not only a crazed murderous inventor (Thomas Edison), but the largest monster in history, who lies trapped under the swamps.

This story has plenty of mystery, lots of action and suspense, and enough dramatic twists to keep any reader turning pages.  It is highly imaginative and a bit inspiring.  You may find yourself, like I did, wishing you could climb aboard their airship for just one short adventure.

1 comment:

Ms. Yingling said...

I've actually had a few kids ask for Steampunk books this year, which is unusual, and I thought this was a good action/adventure book even without that connection.